package com.runner.player.input;

import com.runner.player.Player;

public abstract class PlayerInputComponent {

	protected Player player;
	public PlayerInputComponent(Player p){
		player=p;
	}
	
	public abstract boolean touchDown(float x, float y);
	
	public abstract boolean fling(float velocityX, float velocityY);
	
	public abstract boolean tap(float x, float y);
}
